Hi I'm Audrey I specialize in 3D sculpture and work as a 2D concept and character artist. I connect the dots between gameplay and creativity. ... In addition to modeling characters, as a 2D and 3D artist, I also create their concepts, sculpt their depth, and design tidy, production-ready rigs that are optimized for contemporary game engines. I create assets that look amazing and move perfectly, whether they are complex or stylized avatars.
Fleshing out raw ideas into striking character concepts and production-ready lookdev.
Sculpting high-fidelity, optimized models that balance low-poly efficiency with high-poly detail.
Clean skeletal structures and flawless weight painting to ensure seamless integration into Unity or Steam deployment.